Developing VR applications: the TRES-D methodology
نویسندگان
چکیده
This paper presents the TRES-D methodology for the development of VR application, and identifies opportunities for creating tools that are non-VR expert friendly. This methodology is based on previous approaches in the creation of virtual worlds, both on observed practice and proposed methods, and also on methods and techniques form the software engineering and computer-human interaction domains. That previous work is also explored in detail.
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